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L.U.C.Y.D

Responsibilities: Game Designer, Producer, Level Designer, Art Director

L.U.C.Y.D is a first person horror/thriller game that delves into the mind of a young girl, Maya, as she fights her way through her nightmares. Will she survive? It’s up to the players to find out.

The game is set in the 1940’s and takes place within the subconscious of the protagonist that takes the form of a Victorian household trapped in a dark void. Each level of the game represents a deeper level of Maya’s subconscious. Staying in the darkness for too long causes Maya to slowly go insane. Players can counter this by finding the rare sources of light within the house. Be careful not to linger in there for too long though. If Maya doesn’t escape before the time runs out she will be trapped within her own mind forever.

It’s not just the confines of the house that players have to deal with though. Stalking Maya are our three main nightmares, the Slower, the Charger, and the Grabber, each with their own unique abilities that add an extra layer of challenge to the levels. As indicated by their names, these enemies have the ability to slow, tackle, and grab Maya as she tries to escape this hellscape that is her own subconscious. And lets not forget the swarms of parasites, known as the Jumpers, that lie in wait, eager to feast on her sanity.

Kill House

Responsibilities: Game Designer, Producer, Level Designer, Art Director

A first-person, action, horror proof of concept. An homage to FPS games of the early 2010's.

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Space Harvest 

Responsibilities: Lead Writer, Producer, UX/UI Designer, Level Designer, Art Designer, Level Designer

Space Harvest is a 3D isometric building-shooter hybrid. The player must kill enemies and  gather crystals to build defenses and refuel their spaceship. Can you refuel the spaceship and escape the planet?

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Space Harvest 

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Wanted

Responsibilities: Lead Game Designer, Lead Writer, Producer, Art Director, UX/UI Designer, Level Designer, Gameplay Engineer

WANTED is a 3D action first person shooter (FPS) set in the wild west. The player assumes control of a cowboy stealing a safe from a rival gang. Escape the saloon and fight your way onto the train platform. Once there board the train and escape but the rival gang is hot on your tail! Use the safe as cover as fight your way through the countryside.

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Wanted

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Steampunk Goliath

Responsibilities: Lead Game Designer,  Producer, Level Designer, Art Director

Steampunk Goliath 

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Tower of The Twelve Knights

Tower of the Twelve Knights is a 2D action game that allows the player to summon knights of the round table after defeating them. The player assumes the control of Matilda a young girl that finds a gantlet that lets her control the knights of the round table. Acquiring new abilities from the knights to defeat Mordred, and save King Arthur and the kingdom.

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Tower of The Twelve Knights

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